No downloads, no waiting
Guests join through a browser link on desktop, mobile or VR, so there's nothing to install and nothing to go wrong on the day.
Part of the Citrus Media family
A browser-based platform for real-time 3D worlds, built for events, launches and training.
Worldspace is real-time and browser-based: people join live from anywhere in the world, so an event can reach more people without everyone needing to travel. It works across desktop, mobile, VR and handheld devices, with nothing for guests to install.
We use it for events, product launches, training, demos, games and digital twins.
Guests join through a browser link on desktop, mobile or VR, so there's nothing to install and nothing to go wrong on the day.
Worldspace is live and real time: everyone sees, hears and reacts together, as it happens. Guests join from anywhere in the world in a browser, so your event can reach a global audience while cutting the time, cost and carbon of travel.
Our own AR toolkit brings 3D content into the real world, and the Worldspace Remote lets audiences take part from their phones, in the room or watching from home.
The same platform that runs a small product demo scales to thousands of concurrent guests for a global launch.
Worldspace is proof of what we build for clients too: real-time 3D worlds, hybrid events and interactive experiences that hold up to a live audience.
Talk to Doug about your event and whether Worldspace is the right fit.
Talk to DougNo. Worldspace runs entirely in a web browser, on desktop, mobile, VR and handheld devices.
Worldspace scales to thousands of concurrent users, from a small demo to a large live launch.
Yes. The Worldspace Remote, our phone-as-controller product, is built into the Worldspace platform.
Yes. Worldspace is built and run by the same team as Citrus Media, and shows the kind of real-time 3D and event platforms we build for clients too.
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